A downloadable game

Well, our version of Kung Fu Remaster has now evolved into a spin off game., the official name of the game is...

Devil's Temple - Son of the Kung-Fu Master.

We're adding an extra 5 levels to the game along with combining some of the features of Vigilante such as player weapon pick ups and additional weapons.

The game is still on target for early 2022 (likely mid February) and will be for OCS Amigas.

Code: Graeme Cowie (Mcgeezer)

Pixels: TenShu

Audio: Martin Eriksson (DJ Metune)

StatusIn development
Rating
Rated 5.0 out of 5 stars
(2)
AuthorGeezer Games
GenreFighting
TagsAmiga, Kung Fu, kung-fu-master, Retro

Download

Download
Devil's Temple Stage 1 Playable Demo Update 880 kB

Development log

Comments

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The game should be completed now. Where i can buy/download it?

The game is not completed yet.

Ok, thanks for the update

I don't like the violent girl scene, nor the Vigilante-style dress with pants. The rest is nice.

The violence I will make as a game setting.  The pants I can't do anything about.  Thanks for your comment.

That's a great idea, McGeezer !

Game is set in eighties, that's for sure.

But seeing rude langage and teeth of this girl flying... Well, the game is produced in 21st century. :\

It would be a shame if a game of this quality shock people the wrong way. Maybe viloence should be turn off by default ?

Yes, maturity mode off by default is what it will be.  No teeth or blood and no swear words in the game.  

very good

nice game! reminds me on "vigilante"

Just... 

Amazing! 

I love it deeply, a perfect remix of two great games. 

I wish I had an amiga to play it... 

Any suggestion on good emulator?

thanks for the kind words.

Depends on your OS but if you use Windows then get WinUAE.

Cool

(-1)

Good work!

Hi, excellent demo ! ... they are glitches during the intro (with minimig -mister fpga). 

Hi, Could you try the new update I uploaded and see if it is fixed please?

With demo 1.3 = it works fine !

Looks fabulous, plays smoothly, but the sound effects are lagging seriously half a second behind the events. 

The sound is not lagging at all, please make sure you have a working setup.

Everything works here, exactly the same configs on my emulator as usual, nothing else has sound lag 🙁

What exactly do you think has a sound lag?  Please explain in detail.  As the coder of the game I wouldn't intentionally have sound lag on actions so something is a miss somewhere.  What is it you are doing and what is your Amiga config?

I mean when I punch someone and the hit indicator flashes up, the impact sound doesn't come along until half a second later. Config file is as follows:


config_description=Configuration for disk 'AGA'

config_hardware=true

config_host=true

config_version=3.6.0

; *** Controller/Input Configuration

joyport0=mouse

joyport0_autofire=none

joyport0_friendlyname=Mouse

joyport0_name=MOUSE0

joyport1=joy1

joyport1_autofire=none

joyport1_friendlyname=USB Gamepad 

joyport1_name=JOY1

joyport1_amiberry_custom_none_north=Joy2 Fire/Mouse2 Left Button

joyport1_amiberry_custom_none_south=Joy2 2nd Button/Mouse2 Right Button

input.joymouse_speed_analog=2

input.joymouse_speed_digital=10

input.joymouse_deadzone=33

input.joystick_deadzone=33

input.analog_joystick_multiplier=15

input.analog_joystick_offset=-1

input.mouse_speed=100

input.autofire_speed=0

kbd_lang=us

; *** Host-Specific

; *** Common / Paths

use_gui=no

kickstart_rom_file=$(FILE_PATH)/kick20.rom

kickstart_ext_rom_file=

ide_mb_rom_file=:ENABLED

flash_file=

cart_file=

; *** Floppy Drives

floppy0=

floppy1=

floppy2=

floppy3=

nr_floppies=4

floppy_speed=800

; *** Hard Drives

; *** CD / CD32

cd_speed=100

; *** Display / Screen Setup

gfx_framerate=0

gfx_width=704

gfx_height=270

gfx_refreshrate=50

gfx_refreshrate_rtg=50

gfx_lores=false

gfx_resolution=hires

gfx_linemode=none

gfx_fullscreen_amiga=false

gfx_fullscreen_picasso=false

ntsc=false

gfx_center_horizontal=smart

gfx_center_vertical=smart

; *** CPU options

finegrain_cpu_speed=1024

cpu_type=68020

cpu_model=68020

cpu_compatible=false

cpu_24bit_addressing=false

fpu_no_unimplemented=true

fpu_strict=false

compfpu=true

cachesize=0

; *** Memory

chipmem_size=2

z3mapping=real

fastmem_size=0

a3000mem_size=0

mbresmem_size=0

z3mem_size=0

z3mem_start=0x40000000

bogomem_size=2

rtg_modes=0x502

; *** Chipset

chipset=ocs

chipset_refreshrate=50.000000

collision_level=playfields

chipset_compatible=Generic

fatgary=0

ramsey=15

immediate_blits=false

fast_copper=false

; *** Sound Options

sound_output=exact

sound_channels=stereo

sound_stereo_separation=7

sound_stereo_mixing_delay=0

sound_frequency=44100

sound_interpol=none

sound_filter=off

sound_filter_type=standard

sound_volume_cd=20

; *** Misc. Options

bsdsocket_emu=false

What version of WinUAE are you using?

(1 edit)

Doesn't seem to work on older  NTSC OCS Amigas (eg A500) .. just an FYI some older Amigas are region locked because they have older Agnus chips without the added modes .. i.e. my NTSC A500 can not switch to PAL .. (same is true for some PAL Amigas they can not do NTSC modes).

The game won't be released for NTSC Amiga's.

Thats unfortunate .. hopefully you revisit this .. but thanks for the reply.

A great game is coming!

Can't wait to play it, but it's not clear for me if a digital edition is planed or not, as i did not see it included in the Box package pre-order. Will it be available as a digital download ? Many thanks 

Hi yes, anyone who buys the physical edition will get a download link to the digital version when released.  (I really should make that clear, so thanks for the tip).

You haven't actually made that any clearer. Is buying a physical copy the only way to get the digital one?

To be crystal clear then - You will be able to purchase a digital version and a physical version.  If you purchase a physical version you will get the digital version included.

cool :)

First of all, looks like awesome work!! Very exited to buy the game digital game in the end. Second i just want to give u a feedback on why maybe a "perfect" customer ist not buying the (beautiful) boxed version in this case... 35 Pounds. Puh this is hard. I think maybe a part of the high price is disk AND cd32 (which i definitly dont need CD32) - plus 8.80 pounds to germany, plus presumeably brexit (of course nothing anyone of us could change) fees on top. This coming close to around about 50 pounds, even with 10%.  Thats in total round about 60 € (EUR) - and that in pre-payment 4 month ago i guess?! anyway just want to give u a feedback, maybe it helps for next projects. Thanks for the hard work for our beloved machine and friend amiga. Greetings Stallone

(+1)

Thanks for your post and to be fair they're valid comments.  

However please take into consideration a few things,

The first is that I don't make any profit on the game boxes, they're essentially made available because I like to offer them to the Amiga community of collectors, they are difficult and time consuming to produce and have quite a bit of risk associated with producing them.  Please consider the time it takes for me to prepare and send the boxes as it isn't a short amount of time and has to be done around my work and family time.

The second thing is a quick one in that the game includes the digital download version - so please take that into account.

The third thing is that back in 1992 people would gladly paid £25 for a boxed version of a good Amiga game (piracy aside), today £25 is worth over £50 due to inflation.  I agree though the postage is expensive when shipping to Europe but it's all I can offer as the form factor of the game boxes are not that of DVD's or CD's that can easily fit through letter boxes.  Believe me when I say I hate having to pay postage costs.

Lastly, yes the Brexit situation doesn't help with costs as the boxes will be sent delivery duty unpaid, while it's what the UK voted for some apportion of blame needs to be put at the horrendous logistics handling costs in some European countries.

In summary, yes the boxed version of the game isn't cheap, but then the game box isn't cheap to produce from my side.

(+1)

Thanks McGeezer for your understanding and i totaly understand your points - its not about to making a lot of money. Its about to giving the chance of a very beautiful and valueable Amiga Box for the collection. Thanks again!

WOW incredible !!!

Look nice, well done.

can't wait love all these releases keep them coming

wow!

Very nice, can't wait for release!

Kung Fu Master is a game I have a lot of fond memories of, so I am looking forward to it. Will there be an option to play with arcade type graphics for authenticity?

Game looks stunning Graeme, and TenShu the pixels are slick, top work, definitely a must buy game :)

mcgeezer, sir lord of amiga ports!

The legend of Mcgeezer continues!

Awesome !

Wow this looks amazing! Any plans for a boxed version? :)

(+2)

Yes, boxed edition will be available.

(1 edit)

Nice graphics !

(+1)

Why is no one porting C64 Airwolf to Amiga? That's the real question no one is asking right now :D

(+1)

It's one game I am keen on making at least the graphics to this port for.  Lots of C64 games need porting. 

This is looking just great, Graeme! Looking forward to it for sure!

Nice!

WOW! And is just OCS

(+1)

Awesome! Thank you!!

(+3)(-1)

You, good sir, are why the Amiga is still worth owning in the 21st Century!

Looks awesome.