Game engine and title scene completed


So a very quick update on progress on the game.  I spent the last week creating a title screen for the game, the reason being is that we are looking to launch a playable demo for one of the current Amiga magazines which will also be the time we make the game available for pre-order.  I still haven't setup the pre-orders website yet but given I've done that sort of thing before it shouldn't be a problem.

Still left in the game is the AI for the bosses, then it will just be full polish until the game is ready after rounds and rounds of testing.

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